Bugtracker DMXControl 3

  • Status Neu
  • Percent Complete
    0%
  • Task Type Fehlerbericht
  • Category GUI & Server
  • Assigned To No-one
  • Operating System Windows 11
  • Severity Medium
  • Reported Version 3.3.1
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: DMXControl 3
Opened by philbearman - 27.03.2026

FS#5561 - Special cues not being tracked correctly with "Go To" function

I’ve noticed a cuelist behaviour that seems incorrect

I have a cuelist (we’ll call this the master cuelist), and within that cuelist, I am triggering some other cuelists (we’ll call these sub-cuelists) using the ‘Go’ and ‘Stop’ special cues.

If I use the ‘Go to’ function to jump to a later point in the master cuelist after I have triggered a ‘go’ and then a ‘stop’ on a sub-cuelist, that sub-cuelist remains playing when I believe it should be stopped.

So in the attached example screenshot, if I “Go To” cue 17, I would expect the ‘Petro Alts’ and ‘Petro Zips’ cuelists to be stopped, but instead they are running.

If I play the cuelist from the start, they behave as expected.

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